Orientation_Settings, Orientation_Case, Orientation_End

These commands work together to define how your app responds to orientation changes:

Key Points

Examples Explained

Let's analyze the provided examples:

Example 1: Single Screen (Portrait), Relative Gravity

Example 2: Portrait and Landscape Screens, Fixed Y-axis Gravity

Important Considerations

Let's Get Creative!

Would you like to explore the following scenarios?

  1. UI Rearrangement: Reposition or resize UI elements to fit different orientations.

  2. Gameplay Adaptations: Alter game mechanics to better suit a landscape versus a portrait play style.

  3. Camera Control: Use orientation to influence camera movement or perspective.