BodyType()

Bounce()

Create_Ragdoll()

Important Notes on Ragdoll Creation

Let's Get Practical!

Would you like to:

  1. Experiment with Basic Physics: Set up simple objects with different body types, densities, and bounce values, and see how they interact.

  2. Build a Ragdoll: Create a ragdoll character and apply forces or explosions to make it tumble around.

Density()

Display_Physics_MaskBits()

Draw_Mode()

Enclosure_Physics()

Explosion()

Friction()

Get_...() Functions

Get_Gravity()

Get_Gravity_Scale()

Get_Image_...() Functions

Get_Is_...() Functions

Gravity()

Let's Build Something!

Are you interested in:

  1. Fine-Tuning Object Behavior: Experimenting with getting and setting physics properties to change how objects move and interact in your scene.

  2. Reading an Object's State: Using commands like Get_Image_Linear_Velocity to make gameplay decisions or create visual effects based on an object's motion.

Image_...() Functions

Let's focus on the Image_ commands. These are for direct manipulation of physics objects.

Is_...() Functions

NewOutline()

Physics_Pause() and Physics_Start()

Radius()

Ragdoll_Name()